Allied player for Waterloo scenario ( closed ) - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Black Powder & Cold Steel (https://www.theblitz.club/message_boards/forumdisplay.php?fid=163) +---- Forum: The Napoleonic Wars (https://www.theblitz.club/message_boards/forumdisplay.php?fid=165) +---- Thread: Allied player for Waterloo scenario ( closed ) (/showthread.php?tid=71852) |
Allied player for Waterloo scenario ( closed ) - von Mohr - 08-28-2018 Bonjour Mis Amis, I am looking to engage an Allied player in an altered scenario of Campaign Waterloo. The major alteration is in stacking limits They are 1050 infantry and 350 cavalry which reflect a more realistic battlefield. The lower limits eliminate the specter of 1000 heavy charging cavalry rampaging over everything like a battalion of tanks. Second, the lower infantry limit allows brigades and divisions to deploy more easily in depth over a larger frontage. It all so makes a single battalion a credible defensive force in a hex. I have fought over a dozen games using the lower limits and found it makes for a much more realistic fight. I will be glad to provide the necessary files which will not affect stock files. I would like to play one of the following Campaign Waterloo scenarios. They are #'s 044, 006 and 007. I would like to exchange 3+ turns per week. If interested please send courier to my HQ. Respectfully , von Mohr RE: Allied player for Waterloo - geoff - 08-28-2018 I'm willing. If the objective is realism than I'd point out only 100 cavalry in two ranks would be actually charging a 100 meter sector at a time in Napoleonics. If you tried to format the game realistically than you'd need to have a gentleman's agreement on limitations of the rules for how much can melee and fire at once. The greatest impediment would be frustratingly slow game play. |