Disrupted unit movement in Gold? - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Disrupted unit movement in Gold? (/showthread.php?tid=72188) |
Disrupted unit movement in Gold? - Plain Ian - 12-22-2018 I saw a comment somewhere that a player said it was difficult to pocket Russian units because they could now presumably move at normal speed. I don't think this was a criticism just a general comment about game play. What is the consensus on this engine change? I would have thought it was a good change? It must be difficult for infantry to catch other infantry when they are retreating disorganised. That's what amour is for. Germany infantry already get a movement bonus against Russian infantry because of quality so shouldn't get further help because they enemy is temporarily disrupted? Thoughts? RE: Disrupted unit movement in Gold? - larsonney - 12-22-2018 I think that was my comment-I was referring to the extra hex infantry units can move(both disrupted and not) in the gold versions. I love the change, it makes gameplay much better IMO. |