WitP Admirals Ed. A few questions - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: The Naval Warfare Ladder (https://www.theblitz.club/message_boards/forumdisplay.php?fid=16) +--- Thread: WitP Admirals Ed. A few questions (/showthread.php?tid=72450) |
WitP Admirals Ed. A few questions - martin0691 - 04-01-2019 Hi everyone, So i've been playing the AI in Guadalcanal game for a few months and really enjoying it. I'm looking for new opponent playing one of the shorter campaigns for starters if anyone is interested? Thing is i have been using a map mod (can't remember which one off the top of my head). Does this make a difference? And would anyone be prepared to use a similar map mod if it did? (I also have Art mods like most people for ships, planes etc but i don't suppose that matters). Many thanks in advance, Martin RE: WitP Admirals Ed. A few questions - Lowlander - 04-02-2019 (04-01-2019, 12:55 PM)martin0691 Wrote: Hi everyone, The map mod will make no difference whatsoever, unless it is a extended map mod. The same principle applies to the rotating art which should not effect the scenario. |