Serbia 14 Campaign scenarios slow start up - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Serbia 14 Campaign scenarios slow start up (/showthread.php?tid=73283) |
Serbia 14 Campaign scenarios slow start up - Mr Grumpy - 03-30-2020 Just to say that a couple of the S14 campaign scenarios utilise a map that is so vast that it can take up to 20-30 seconds for the command report to appear when you start a turn, this is not a bug of any sort it is simply the program having to work out all the VST calculations on such a huge map. I especially noticed this with...…….. 1915_1007_01: Serbia Must Die! (4th Invasion) 1914: The Grand Campaign (scenario S14-D) But it might be true of others as well to varying degrees. RE: Serbia 14 Campaign scenarios slow start up - Aces8 - 03-31-2020 I have an SSD drive and had no problem with the large scenarios. RE: Serbia 14 Campaign scenarios slow start up - Volcano Man - 03-31-2020 Yep, the load time for those massive-map 1915 campaign scenarios will vary depending on the age of the computer. I don't think the load time is totally unbearable (its easy to do something for a minute while it loads the new turn) but certainly its a bit longer than most campaigns. Lots of calculations going on! Of course anyone having issues can always turn Virtual Supply Truck rule off for very fast loading time. |