FWWC: possible to edit/mod movement points? - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: FWWC: possible to edit/mod movement points? (/showthread.php?tid=74507) |
FWWC: possible to edit/mod movement points? - neonlicht - 03-08-2021 Messing about with the FWWC East Prussia scenario editor. Is it possible to edit/modify the amount of Movement Points that units start a turn with? If so, how to do it? Many thanks! :-) RE: FWWC: possible to edit/mod movement points? - ComradeP - 03-08-2021 The Speed value determines movement points. Speed x 6 =movement points at C quality (exceptions: Disrupted at night or Low on Fuel). There is, as far as I can tell, no way to change the movement points to a specific number. RE: FWWC: possible to edit/mod movement points? - neonlicht - 03-09-2021 Hi and many thanks for this -- appreciated. OK, got it. That's useful to know. :-) |