Query re. Reinforcement Strategies - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Query re. Reinforcement Strategies (/showthread.php?tid=74652) |
Query re. Reinforcement Strategies - neonlicht - 05-11-2021 Experimenting with the scenario editor and have a question re. Reinforcement Strategies. In the JTS operational games you can add randomization to a custom scenario by creating several Reinforcement Strategies/Operations that the AI will have to choose from. In this way, the Player won't know exactly when/where the AI reinforcements will come into play. But is it possible to fix it so that there is also a chance that the reinforcements won't arrive at all? For example, by setting a date/time outside the scenario range? Or adding a location ref. that is not on the map? Or maybe via some other method? For example, is it possible to create a situation in which there's a 33% chance the AI reinforcements will arrive in Location A, a 33% chance they'll arrive in Location B, and a 33% chance they won't arrive at all? Or is that not possible? In the Napoleonic and Squad Battles series, reinforcements are handled via a single Reinforcement Dialog box (no "Strategies/Operations") that also allows for alternative locations and associated arrival probabilities to be added. But it seems you can't have non-arrival as a possibility---is that right? Many thanks in advance for replies. RE: Query re. Reinforcement Strategies - krmiller - 05-12-2021 Not as familiar with the PzC Editor but the ACW has a Probability Setting in the Reinforcement Dialog, setting this to 0 will prevent the reinforcements from arriving. RE: Query re. Reinforcement Strategies - Ricky B - 05-12-2021 You can, just don't include the units in a strategy choice. Then if that option is picked the units aren't used. So each choice could have different units, times of arrival, locations, etc. RE: Query re. Reinforcement Strategies - neonlicht - 05-12-2021 Hi Rick & many thanks for this---a beautifully simple & elegant solution! :-) RE: Query re. Reinforcement Strategies - Ricky B - 05-12-2021 Yay, glad there isn't a nuance to what you want that this doesn't help with. |