Moding capabilities for Middle East '67? - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Moding capabilities for Middle East '67? (/showthread.php?tid=74716) |
Moding capabilities for Middle East '67? - leugengroot - 06-11-2021 Hi folks, I'm considering to buy John Tiller's Mideast '67 and I have a question on the moding and editing capabilities of the games from this series (I have a Desert Storm Scenario in mind). Is it possible to ... - edit the maps itself - edit the OOB of the games - edit the Unit types (values and graphics)? Jens RE: Moding capabilities for Middle East '67? - Compass Rose - 06-11-2021 RE: Moding capabilities for Middle East '67? - Ricky B - 06-11-2021 (06-11-2021, 03:16 AM)leugengroot Wrote: Hi folks, Map editing - no. You can only pick the size and location from the game map. Yes you can edit or create a new oob, units, values, etc. I would recommend you create new oobs and units so later game updates don't overwrite them. And for play here you and your opponent need to use the same files. Welcome Rick |