• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads
Forums
Visiblility Blocked by Stacked Hexes? - Printable Version

+- Forums (https://www.theblitz.club/message_boards)
+-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1)
+--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11)
+--- Thread: Visiblility Blocked by Stacked Hexes? (/showthread.php?tid=76154)



Visiblility Blocked by Stacked Hexes? - MisterMark - 07-10-2023

Seems a hex with a larger stack of units can inhibit or block visibility even when weather related visibility is greater. 

If that is truly the case, then how many units in a hex are needed to block the visibility?   And is it the amount of units or the cumulative value in men/vehicles of those units?  And by chance would that threshold happen to be the road stacking limit or the hex stacking limit?


RE: Visiblility Blocked by Stacked Hexes? - Steel God - 07-10-2023

(07-10-2023, 04:50 PM)MisterMark Wrote: Seems a hex with a larger stack of units can inhibit or block visibility even when weather related visibility is greater. 

If that is truly the case, then how many units in a hex are needed to block the visibility?   And is it the amount of units or the cumulative value in men/vehicles of those units?  And by chance would that threshold happen to be the road stacking limit or the hex stacking limit?

In PzC/MC games a unit of any size will block line of sight assuming there is no terrain advantage in elevation that would allow the higher spotting unit to see behind the blocking unit.


RE: Visiblility Blocked by Stacked Hexes? - MisterMark - 07-11-2023

(07-10-2023, 10:30 PM)Steel God Wrote:
(07-10-2023, 04:50 PM)MisterMark Wrote: Seems a hex with a larger stack of units can inhibit or block visibility even when weather related visibility is greater. 

If that is truly the case, then how many units in a hex are needed to block the visibility?   And is it the amount of units or the cumulative value in men/vehicles of those units?  And by chance would that threshold happen to be the road stacking limit or the hex stacking limit?

In PzC/MC games a unit of any size will block line of sight assuming there is no terrain advantage in elevation that would allow the higher spotting unit to see behind the blocking unit.



RE: Visiblility Blocked by Stacked Hexes? - MisterMark - 07-11-2023

(07-10-2023, 10:30 PM)Steel God Wrote:
(07-10-2023, 04:50 PM)MisterMark Wrote: Seems a hex with a larger stack of units can inhibit or block visibility even when weather related visibility is greater. 

If that is truly the case, then how many units in a hex are needed to block the visibility?   And is it the amount of units or the cumulative value in men/vehicles of those units?  And by chance would that threshold happen to be the road stacking limit or the hex stacking limit?

In PzC/MC games a unit of any size will block line of sight assuming there is no terrain advantage in elevation that would allow the higher spotting unit to see behind the blocking unit.



RE: Visiblility Blocked by Stacked Hexes? - MisterMark - 07-11-2023

Oh duh... how did I miss that? -Mark


RE: Visiblility Blocked by Stacked Hexes? - Outlaw Josey Wales - 07-11-2023

(07-11-2023, 05:45 PM)MisterMark Wrote: Oh duh... how did I miss that?  -Mark

A unit was blocking your LOS.   Big Grin  Seriously, sometimes it gets confusing when playing several series of games.  I also play Campaign Series and a unit will not block your LOS until it reaches a certain density level.  A Platoon of tanks won't, but, several Platoons will.