Berlin 1946 New Revision Complete - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Berlin 1946 New Revision Complete (/showthread.php?tid=76453) |
Berlin 1946 New Revision Complete - Dan Caviness - 04-27-2024 Hello Gentlemen: My best to you all, and many apologies, I've probably contacted no one and missed everyone. I am a hermit in my basement...stacking hexagons... But I stacked the Berlin stack all over again, new revision available. Playable 2v2 or against the AI. This is your chance to personally end WW2. If you find yourself bored, with little or nothing to do, give her a look. It's a nice little fight. A hypothetical. Regards, Dan ps: The new files are on the Blitz scenario listing. RE: Berlin 1946 New Revision Complete - Scud - 04-27-2024 (04-27-2024, 06:59 AM)Dan Caviness Wrote: Hello Gentlemen: Thanks, Dan! RE: Berlin 1946 New Revision Complete - Big Ivan - 04-27-2024 Awesome looking scenario Dan "The Radar Man" !! It has a little bit of dreams here and there and a whole bunch of reality everywhere!! The map is pretty cool too my friend!! Regards, John RE: Berlin 1946 New Revision Complete - zap - 04-27-2024 Hi Dan I played your first version. What would you say are the changes to your new version? RE: Berlin 1946 New Revision Complete - Dan Caviness - 05-05-2024 (04-27-2024, 10:40 AM)Scud Wrote:(04-27-2024, 06:59 AM)Dan Caviness Wrote: Hello Gentlemen: All good Mr. Scud....I need to feed the animals...they eat scenarios like raw meat...;) RE: Berlin 1946 New Revision Complete - Dan Caviness - 05-05-2024 (04-27-2024, 12:09 PM)Big Ivan Wrote: Awesome looking scenario Dan "The Radar Man" !! Hey John: I was definitely "building castles" with the map. When you look at period maps of Berlin late war, all you see are fields of rubble. I wasn't interested in that fight, we already have Stalingrad, so I spared Berlin and it's architecture for the most part. If you've been to Berlin, it's definitely a water city, and I made sure to reflect that. My biggest "liberty" is Berlin doesn't really sit higher than it's immediate surroundings, that one hex elevation shift is a concession to what I believed would occur, which was cleared fields of fire around the outskirts of the city. And those Hungarians are no slouches! I enjoyed crafting them. Regards, Dan ps: I was radar for some time...but ended up sonar...as a bubbleheaded glass eyed twidget...;) RE: Berlin 1946 New Revision Complete - Dan Caviness - 05-05-2024 (04-27-2024, 03:43 PM)zap Wrote: Hi Dan I played your first version. What would you say are the changes to your new version? Mr. Zap! Good to hear from you. The original version, frankly, wasn't finished. The reason was self inflicted, in my rush to publish I didn't completely test it. I can promise you now, after playing it through as the Russians vs. the AI it's better balanced. As for specific changes, most of it was reducing German strength, especially those outside the city. Then I moved the length to 60 turns, and gave both southern and northern Russian commanders a final wave of reinforcements starting Turn 40. The goal here is two fold. SOLO PLAY Anyone playing the AI should take the Russians and teach the AI a lesson, ending in a satisfying, if bloody, victory standing on the Chancellery smoking victory cigars. I don't normally create scenario for solo play vs. the AI but in this case it works really well. Frankly, it may be the best way to play it. H2H It works 2v2, or 2v1 if one guy takes all the Germans. Like that...it plays conventionally...victory points being what they are...but also doesn't preclude smoking victory cigars should you get to the Reichstag. You'll earn it...;) Regards, Dan RE: Berlin 1946 New Revision Complete - Von Luck - 05-21-2024 (04-27-2024, 06:59 AM)Dan Caviness Wrote: Hello Gentlemen:Bored that's what happens when you retire Dan spend most of my time gardening and i suck at that but gives me something to do. will download the new version if i recall fortress Berlin. RE: Berlin 1946 New Revision Complete - Dan Caviness - 05-31-2024 (04-27-2024, 03:43 PM)zap Wrote: Hi Dan I played your first version. What would you say are the changes to your new version? Hello Mr. Zap: Good to hear from you! The original was pretty much "winner take all" with no real objectives other than to take Berlin. It played well against the AI, but I thought I'd try to make a more playable H2H version. So, objectives, thinned out Germans, and bulked up Russians for the most part. I changed the timing as well for reinforcements and releases. Full disclosure, I may make a few more tweaks after Jesse Ash and I get done playing. Regards, Dan RE: Berlin 1946 New Revision Complete - Dan Caviness - 05-31-2024 (04-27-2024, 12:09 PM)Big Ivan Wrote: Awesome looking scenario Dan "The Radar Man" !! Appreciate the kind words John! Regards, Dan |