帝国(Empire) Dec 21 V 1.6b
V 1.6
2.
Removed duplicate bases in DEI. – REQUIRES RE START
3.
Removed the 5 starting (Prototype) planes from pool from E15K2 Norm, reduced other prototypes slightly.
4.
Adjusted a very slightly a couple of build rates for early allied and Japanese bombers and pools
5.
Adjusted slightly some Japanese plane stats for more cohesion and TR plane loads and SR.
6.
Reviewed some older Japanese BB ranges/ fuel in light of new thoughts on modernisation.
7.
Slightly put back Japanese CVL arriving 42 by c 1 month, Scn 42 and 2/3 months Scn 43.
8.
Slightly reduced Japanese Garrison requirements in China and added a few more security units.
9.
Slight reduced exp on starting air Groups CV Shokaku, Zuikaku and CVL Ryujo
10.
Slightly reduced PP for both sides.
11.
Amended the optional one attack rule, per day turn to all Forest and all combination Mountain and Combination Rough hexes (optional).
V1.6a
1.
Fixed Grace Loadouts
V1.6b
1.
Removed small R+D Oscar 1c FTY
Password for download Empire 1941
https://gingerdragonltd-my.sharepoint.com/:f:/g/personal/michael_gingerdragon_com/Ei2CnBTPn89BrmMBDLHRA0wB2dKVM2Vl_LhtrBHNPojd8A?e=BHCtQC
Ladies and Gentlemen.
Empire - A hypothetical campaign Mod for WITP AE. Extended map. separate installation recommended.
Scenario - numbers 42 and 43. V1.6
Scn 42 is less allied surprise, 43 is total allied surprise.
Designed for Realistic R+D only.
Slower start technology, higher end technology.
More options of where to take the war, what to build, what to save toward victory and what to sacrifice to avoid defeat.
A very special thanks to Evoken for all his editing and bugs help and to Jaco v D and Andreas W for all their long term playtesting with me.
***
Password for download Empire 1941
https://gingerdragonltd-my.sharepoint.com/:f:/g/personal/michael_gingerdragon_com/Ei2CnBTPn89BrmMBDLHRA0wB2dKVM2Vl_LhtrBHNPojd8A?e=BHCtQC