RE: Everyone know this but me.
Two little details with regard to this.
1. If by drifting, your artillery drifts beyond its maximum range, it doesn't seem to cause any damage. In fact, even the "shell holes" graphic will not be created.
2. In a pbem game, blind shelling artillery fire factors are sharply reduced. As near as I can tell, it's about 10% of the original strength, which can still be enough to kill trucks and such. When playing the computer, blind shelling has normal attack strength.
TIP: When blind-shelling, make sure to target the area 2 hexes less than max. range. That way, if the fire drifts "out" 2 more hexes, you can still get kills.
Don't forget, if you have friendly units near, the undirected fire could drift right into your own forces.
Finally, extreme 3d zoom out (view "3") is a good way to try and find the sourse of his artillery (the origin of the dotted yellow line). Makes for good counter-battery battles.
Hope this helps!
Thus, what is of supreme importance in war is to attack the enemy's strategy.
Sun Tzu
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