RE: Umpired Blind Game
I'd say that actually "seeing" is the word You are fixing on too directly here. I have always deemed replays on each level - strategic, operational and tactical too - as graphical abstraction of all the reports, data and clues each field or AoR commander was able to gather and process so it's not just a direct LOS that has to be taken into consideration. Even here, on a tactical scale level, with 5 minute intervals, it is easy to imagine and additional bit of information that has just been delivered or obtained or assembled as it is also supposed - in my humble opinion - to represent to some extent the way a certain commander has put the pieces together and the way he sees his battlefield in his mind. Then the human player steps in to act on this and that is the second stage of the decision making process - acting on all this.
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