• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Engineers
11-08-2011, 09:44 PM, (This post was last modified: 11-08-2011, 10:13 PM by Kool Kat.)
#81
RE: Engineers
(11-08-2011, 04:11 PM)Glint Wrote: I should have said, regards smoke capabilities, Engineers aon't out of concept, Ed

Peter - it was never a question of if engineers had these referenced capabilities; Laying smoke, building bridges, sowing mines, removing road blocks, etc.

The problem arises when engineers perform some of these capabilities outside the time scale of the game engine.

Again, I think we keep repeating ourselves here? :chin:

Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
Send this user an email
Quote this message in a reply
11-10-2011, 02:53 AM,
#82
RE: Engineers
(11-08-2011, 09:44 PM)Kool Kat Wrote:
(11-08-2011, 04:11 PM)Glint Wrote: I should have said, regards smoke capabilities, Engineers aon't out of concept, Ed

Peter - it was never a question of if engineers had these referenced capabilities; Laying smoke, building bridges, sowing mines, removing road blocks, etc.

The problem arises when engineers perform some of these capabilities outside the time scale of the game engine.

Again, I think we keep repeating ourselves here? :chin:


trouble with posts at moment, ignore this post or delete it!
Quote this message in a reply


Forum Jump:


Users browsing this thread: 37 Guest(s)