• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


MBT - rare events
02-18-2009, 07:07 PM,
#1
MBT - rare events
Hi folks.

Have you known, a Milan - AT rocket can destroy an attack helo like
for example a stinger - SAM does ?

Recently destroyed helos by air attack for the fifth time, now wondering which air attacks are most capable for this gig.



Cheers, Klaus
Sic transit Gloria Mundi !
Quote this message in a reply
02-18-2009, 07:25 PM,
#2
RE: MBT - rare events
Jolly Roger Wrote:Have you known, a Milan - AT rocket can destroy an attack helo like
for example a stinger - SAM does ?

I have not encountered that but I have read about it that it is possible.

Cheers
Michael
Quote this message in a reply
02-22-2009, 05:23 AM,
#3
RE: MBT - rare events
Hello JR,

yes.. this is possible.. usually it only happens if the target helo does not move during it's turn.. when a helo doesn't move, the game may consider it open to other than AAA attack as the helo is 'hovering' in place..

I've been able to shoot down helo's using the main gun of a tank before.. but only when the helo speed shows '0'.. once the helo moves - even evasive as a result of the tank firing - the tank can no longer shoot it's main gun, just any AA weapons that might be in range..

Have had the same thing happen using ATGM's also..

so - for those of you who have helo's.. if you think the opponent may be able to target you with anything other than AAA weapons, then move at least 1 hex.. this will insure that the helo won't become a lucrative 'hovering' target..

Greybeard
Quote this message in a reply
02-24-2009, 01:07 AM,
#4
RE: MBT - rare events
Hi Steve.

Thanks for your comment.

Sorry, but I´ve gotta shock you, my helo was destroyed by Milan - AT Rockets while moving at max. speed !! :whis::chin:Big Grin

Cheers, Klaus
Sic transit Gloria Mundi !
Quote this message in a reply
02-25-2009, 11:18 AM,
#5
RE: MBT - rare events
I have destroyed a helo with a main gun tank round but never with a ATGM, on the other hand I've had AAA's or SAM's that have spotted a helo but the game won't let me initate direct fire on them, Steve is movement on the part of the helo the reason for this also?
Quote this message in a reply


Forum Jump:


Users browsing this thread: 6 Guest(s)