Hawk Kriegsman Wrote:As a community we have a few choices:
A: no game inovations and it stays the way it is
B: game inovations added but with much angst
C: Make stuff optional to cater to as many people as possible
To be honest I think that only additions that change every former "classic" scenario should be made optional.
I think that scouting is a fundamental activity on the battle field. It should be part of the game. But remember, in this scale, that most scouting and planning was done way prior to the actual playing of the scenario?
That said, I do believe that the scout/patrol, snipers, foot ATR platoons/squads, etc. should have a more enhanced ability to stay hidden when moving.
I'm not so sure that the recon tanks, like Linx and Stuarts should be given the same abilities as foot scouts. But, a reduced AP movement cost to remain hidden at range would be interesting?
Terrain obviously would be a huge factor for scout cars and recon tanks. Most scouting was not done by the men sitting in the vehicle. They would drive to a location and then dismount to scout more forward on foot. (Not that I would want dismountable scouts in the scout cars, the concept could be abstracted).
I'd like to see Jason advance this. As a part of the game engine, not an option.
RR