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RS "The Battle of Manila" (Version 1.3) Ready for Testing!
07-17-2012, 08:05 PM, (This post was last modified: 07-17-2012, 09:39 PM by Kool Kat.)
#1
b_Exclamation Mark  RS "The Battle of Manila" (Version 1.3) Ready for Testing!
Gents: Smoke7

I've made revisions to my Rising Sun "The Battle of Manila"... based on test players' feedback... and version 1.3 is ready to be tested! Big Grin

Looking for some play test teams! Look

You may download the game files and register for a test game HERE.

______________________________________

RS: The Battle of Manila (Version 1.3)

Scenario

Moved majority of objectives "back" and placed them in clear terrain. Also, spread the objectives out.

Japanese OOB (Additions / changes)

Added 1x infantry battalion
Added 2x 20mm AA (Historically, Japanese had several AA guns)
Added several IPs and bunkers
Intramuros Defense Force (except regimental HQ) is "unfixed." (May be used as a reserve)
"Tightened" up the Japanese formations.

______________________________________


Here are some screen shots that show the revised Japanese OOB and defenses:

Northern Manila.

[Image: 3667bcc3a3North%20Manila1.jpg]

Central Manila.

[Image: 9104474eedCentral%20Manila2.jpg]

Southern Manila.

[Image: 59846b21f8South%20Manila3.jpg]

______________________________________

Here are some screen shots that show the U.S. 37th Division, 1st Calvary Squadron, and attached armor and artillery units, as they prepare to attack the Japanese Manila Naval Defense force.

Northern U.S. force.

[Image: cc1ab8f525American%20North%20Force.jpg]

Central U.S. force.

[Image: 06e55a8250American%20Central%20Force.jpg]

Southern U.S. force.

[Image: 85dd76027aAmerican%20South%20Force.jpg]
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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