09-05-2019, 06:20 AM,
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Zoetermeer
Private 1st Class
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Posts: 34
Joined: May 2019
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Save/scenario file formats
Is any information published about how to read these files, if I wanted to write a program to do it? I want to write a tracker/housekeeping app for this. I don't care so much about PBEM games and I think those are encrypted anyway, I really just want it for my solo games. The files are just text files, but just contain mostly numbers. I could probably figure out how to interpret them with some trial and error, but figured I'd ask in case there is any documentation out there.
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09-05-2019, 10:26 AM,
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RE: Save/scenario file formats
Along these same lines, I would pay good money for an app/utility that displayed the .oob file in a much easier to read and graphically pleasing format.
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09-05-2019, 12:10 PM,
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Zoetermeer
Private 1st Class
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Posts: 34
Joined: May 2019
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RE: Save/scenario file formats
I think the OOB file would be easier, just looking over it. It seems relatively straightforward, but it would take a bit of work to figure out what all of the numeric values are for each of the units. The scenario and battle files seem to be mostly numbers, some of which I assume are ID references back to the OOB file.
The ultimate thing, for me, would be to have a better viewer for the scheduled reinforcements window. I just find it really painful to pore through that and I can't figure out how to resize the window so I can see the full unit names in the list.
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09-05-2019, 02:07 PM,
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Zoetermeer
Private 1st Class
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Posts: 34
Joined: May 2019
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RE: Save/scenario file formats
That would be fantastic! The code would be a great starting point.
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09-06-2019, 12:44 AM,
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Zoetermeer
Private 1st Class
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Posts: 34
Joined: May 2019
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RE: Save/scenario file formats
PM sent. No problem, software engineering is my day job so I'm quite used to it :)
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