Foul. Wrote:I know a reinforcement percentage can be less than 100%, but what is the effect of a unit having a 0% chance of arrival, does that mean it can never arrive :conf:
Thanks for any help! :)
If any get stuck and don't arrive, then send me a file so I can look at it.
However, to answer you question, 0% reinforcements is an editor feature credited with MG44
- (Editor) Added ability to "tie" reinforcements together so they all
arrive at the same time by having all reinforcements in the group
after the first have an arrival probability of 0 (see Reinforce
Dialog in the Scenario Editor).
So, consider the non 100% chance of the Polish Airborne arriving. If we plugged in a value less than 100% than on that day, company might show up. Next turn you might get a few more, and so the would arrive in bits and pieces.
But, if we assign a value like say 25% to the first unit and 0% to all the rest that IF the first unit passes the percentage test and if OK'ed to arrive, so all the other 0% unit listed behind it will arrive like sheep<G>.
As further info we also addded a flag to "Check once daily" so the poles might arrive at Noon<G> on one day and if the don't show, then maybe noon the next day , and so on.
Glenn