RE: Fair Play?
I've played scenario's wherein I thought that moving some units to flank my opponent or perhaps get behind him was a tactic worth serious consideration only to come upon a host of unloaded transports my opponent thought were hidden or discover that my group of tanks happen to be sitting on a hex when my opponents reinforcements arrived.
What am I to do at this point? Do I take advantage of my good fortune or withdraw without firing?
The strategy/tactic Montana Mud used in that particular scenario was totally legitimate. He could have moved those units in a flanking effort without knowledge of his opponents reinforcement location.
In this case, he forewarned his opponent and did not claim that he just happened upon the reinforcement hexes.
At a certain point in time, all of use will have played most of the scenario's and therefore be aware of our opponents initial strength and his reinforcement locations. Are we therefore restricted in what we are allowed to do?
I just started a game with Relayer. I picked the scenario. He told me he would play it, but that he had played it before (an honorable thing for him to do and something I believe all of my opponents have done).
I told him that I would look at the initial set up for both sides so as to even the playing field somewhat. Now, what ever happens, I have no problem with.
I am familiar with the scenario that began this string. The flank attack takes 8-9 turns to set up and any spotting units would allow for a shift of forces to contend with this attack. The offended party has the superior tanks and a good field of fire.
Who among us has not been surprised by an attack? Every time I lose a game, I say, "I should or shouldn't have done this or that"!
If, on the otherhand, it is impossible to protect a reinforcement hex and still have the opportunity to draw or win, then the scenario is certainly at fault, not the participants.
Pat
Give a man fire and he'll be warm for a day. Light a man on fire and he'll be warm for the rest of his life.
|