Quote:The way I see it, he is the one who has put in all the hours and he will run it as he sees fit.
Obviously sherlock. However after he put all the hours in did he elect you as his representative?;) to speak on his behalf.
He mentioned that he thought it was to complicated to add time indicating his thought processes. I am just saying that I think there are simple ways of including a timeline.
Given that he is the creator of the context giving map and that the whole point of his improvements to date have all been to add more context I was just asking why not add this little bit more. I am sure he is capable of answering that question himself. I am not being critical I am just having a conversation about an interesting topic.
Why was the original game abandoned in favour of an improved version? Because Rico wanted to add more context, primarily I assume because without context all you have is an endless swaping and reswaping of hexes that ultimately without some context will become more and more meaningless.
As I see it I expect time will be introduced at some point as all the improvements have been contextual and simple. An introduction of a time is just a fulfillment of that process. Rico seemed to think otherwise, that time would not meet the design criteria of Context and Simplicity.
Edited to add: BTW timeline and time are not the same. Time just means the time the QBs are set at changes. Timeline means there are global changes to certain factors that mirror events in WW2 itself. The first is simple the latter less so.