Bridge Intelligence
I did some testing (The current version of K'44), with FOW, and found that if one destroys a bridge out of line of sight of an enemy unit, the opposing side will know that the bridge is destroyed in their next turn. Should the opposing side know of the destoyed bridge without some sort of recon? Has anyone ever considered this issue? I guess there would have to be (probably a complicated) programming solution to implement a solution to this problem, if it is considered a problem.
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