Right off the bat my game seems weird. I would think the Coil has cheated, but I know he isnt that smart. Has anybody seen this before on a QB? The parameters are listed twice. Strange.
anyway, onto my pics. This is one of my favorite parts of the game. I know i have said that before.
Settings are - 2000 ME, medium mad, farmland, mod trees, small hills, overcast. These maps are fairly open, which means not great inf terrain. I typically always want to get a battalion, but as the allies on this "open" map I just couldnt do it. So I am ultra-light on inf. which really scares me.
Here are my picks:
Armor Heavy:
Vet M10 platoon - 457 (4 tank destroyers)
Grn M8 platoon x2 - 166 each (6 75mm big ammo load)
Inf Light: - 5 platoons total no company commander
4 Brit Motor platoons - 1 Grn, 2 Reg, 1 Vet - 82/97/114 (6 man squads)
1 Vet Brit Assault Platoon - 147
Lots of Misc
3 Reg Stuart Recce - 48 each (these are very fast with good armor for a vehicle)
2 Reg universal carriers - 29 (I hate these things but need them to move my guns and mortars)
1 Cnspt M3 - 33 (something about the 50 cal just makes me want to buy these)
2 Reg 3in Mortars - 57 (good ammo load and the hardest hitting mortars in the game - I love these guys. But they are so slow you have to have a mover for them)
3 Reg 6lb AT guns - 63 (I hope they have tungsten)
2 Vet Sharpshooters - 25
4 M1917 HMG 3Vet 1Grn - 23/17
My biggest concern is that I only have 5 HQ units. That will hurt me. But I didnt like any of my company choices.
This should be a pretty good game. My fast Stuarts should give me speed off the line advantage if the map will let me stay out of cover. I should have enough M8s to counter him if he does get a battalion of infantry - which is possible since he can get some cheap battalions for 1200 points.
If he is armor heavy and takes out my M10s I am really going to be in a bad position, because I just dont have enough infantry to hold a position. I hate armor duels, but I thought it would be my best option.