Koen Wrote:I'm building a village on the map which will be inpenetratle [huh?] by armor. Infantry will be needed to conquer it.
More ideas are welcome on what you would like to see included!
Planes?
Ideas on the set-up locations and to stick or unstick the forces etc...are welcome!
K
I would leave out the armor IMHO. Any armor on the Axis side. I would probably put some T-60s or very small T-28s (1 maybe 2) on the Allied side. The Allies would be a straggling Russian Rifle company (maybe 2) with one extra platoon of something else with those two tanks mentioned above.
I would IMHO make the assault on the village as a pure German infantry operation from one of the many such units which operated in that theater. The point of the scenario would be to give the player (on Axis side) the challenge of maneuvering and positioning his infantry squads in positions of superb support of one another. Of having some recon platoons do proper reconoitering of the approach to the village and the identificaiton of any opposition forces.
Of then maneuvering that German combat infantry battalion into postion and then finding out there are some Russian tanks to deal with as well. How do they deal with it? How do they take that village, clear that village while keeping casualties down?
The Axis side would have the normal infantry support that would be expected from a typical German infantry battalion in summer of 1941. Probably would have a couple of FO in contact with the off map artillery and probably 2-3 small 37mm AT guns. Maybe some actual towed howitzers or infantry guns as well. You would need to either have a set-up where they were already in position or have trucks available for towing since we don't have horse drawn wagons simulated in this game.
You could make several scenarios with this same theme, exact same village or map except you change out the Axis forces. For example, this initial scenario simulates German infantry operation, second could be a Rumanian infantry operation, third an Italian infantry operation with its equipment specifics. Fourth could be Finnish operation up in the North. The point being that the player would get to experience the different tactics he must utilize in order to use the strengths and minimize the weakness of whatever OOB he is using. How does he attack the village with a Rumanian OOB? How does this differ if he is playing Italian or German. Does he notice any differences?
IMHO, it would be very interesting and exciting to try and get your virtual squads to take that village per your commands. We all know how those little guys like to do things not specific to your particular orders from time to time.
Anyway, those are my ideas.