Introducing for all of your consideration and suggestions...
CM:INFECTION!
The Premise:
A fast moving, viral infection of the gut attempts to infect the entire body. I think highly mechanized German troops would best model this.
Defending this attack will be the antibodies of the body, represented by Russian troops. I think some weak local defenses should be preplaced, with strong, highly mobile reinforcements entering through the throat, modeling ingested medication.
The Map:
Paved road: Route from Esophagus to Stomach to Large Intestine.
Dirt Roads: Local Blood Arteries.
Gut: A maze of narrow pathways through an entangled mass of trees.
Organs: Tall Pines define the outline of the Organs, with typical cover liberally placed throughout.
Head: The Main Objective of the infection, with buildings to represent eyes/teeth/nose etc...
I would appreciate any assistance the community can offer in the following vein:
-Where and How should I improve the map?
-How many points should this map support?
-Should players be able to choose any of their forces, or should they all be preplaced/reinforcements?
-Any other suggestions.
I think an interesting way to pair off opponents would be to use their ELO rating, or maybe win/lose ratios to ensure that equally skilled players face off against each other....
Please tell me if your interested in taking part.
Thanks.