I'm with the Von E on this one.
On close assaults I'm playing a scenario that since the upgrade to the official 1.03 I've made about 8 or 9 assaults. On my very first assault I think a surrounded and disrupted 4 SP French infantry fended off a 5 or 6 SP German SS platoon. Since then all my other assaults have been successful to include about 4 different abandoned motorcycles which were dispatched with ease. Have not yet experience the lone leader or transport bug.
Variable visibility is an interesting concept and I have not yet played enough under the new patch to see how it effects my game play. I believe the consensus in the debate thread on this was in a future patch or upgrade let the scenario designer decide if he wants to have variable visibility in his scenario.
Artillery vs. Armor. I suspect that the effectiveness of artillery versus armor was not as strong as it should of been. Just a couple of items I've found after a quick search:
US 92nd Field Artillery Battalion (105 mm):
On the morning of 8 July, the Battalion's fire was directly responsible for breaking up a local counter-attack. It destroyed four Mark IV Tanks.
LINK
Excerpt from German tactics in the desert:
The fire of 75-mm and 105-mm guns using HE shells has not been reported to be extremely effective. Casualties caused to personnel and tanks by these weapons have been reported to be the result of a new flare--a 75-mm shell which envelopes the tank in flames regardless of what portion of the tank is hit. One whole tank regiment was reported destroyed by this type of projectile (that's a lot of tanks). Although the casualties caused from these weapons may be slight, all reports agree that they have a high nuisance value to tanks....
LINK
The importance of New Zealand artillery:
This dramatic check to the German advance was almost wholly the work of the artillery.
....the fire of all guns, and particularly those of B and C Troops 6 Field Regiment, had forced the tanks and motor transport to halt .....
.....It was afterwards thought that the troop accounted for three tanks before the column disappeared into a hollow along the undulating road.
There it was ruthlessly dealt with by E Troop firing in enfilade at very short range from the south side of the road. With one gun was Bombardier Santi,4 ‘the perfect gun layer, a natural’,5 who remained cool and in spite of the fire from the tanks soon had eight mediums and one light tank disabled or on fire.
Another gun of the troop claimed to have set one on fire and to have disabled another. Even so, the tanks still pressed forward, one getting through to within a few hundred yards of the bridge in the area of D Company 25 Battalion, where it was dealt with by B Troop of 31 Battery 7 Anti-Tank Regiment, the only New Zealand two-pounder to open fire in this action.
Try and recreate the above in Campaign Series. Artillery stopping an armored assault and only once did an AT gun get to fire in defense.
LINK
Beefing up the artillery versus armor factors by a little shouldn't hurt...