Hello Guys.
First to say, I've made several new scns to CS, so these are my thoughts from a designer point of view, and I would like to do a question to general oppinion about the task of the Scenario Testing section in our Club.
I think this section is a valuous section by the CS community and help us to understand the game mechanisms. Despite several attempts to improve this section by some of our club members :bow: , this section never worked properly. As designer, testing area is the most important zone as creation of new scns.
I can argue a lack of interest of players (reasonable :rolleyes:) to play scns without a previous control of their playability parameters. Anybody likes to play an unbalanced scn, yes...(mainly if you are the weak side :( ) but commonly all of these scns located in the depot section just need a little testing work to pass to general depot.
The extra points awarded by tester does not work fine.
From this point, designers usually have a regular team of players to do this task and from here, the scn is released to community without control of H2H section. Then, this section fall in a sadly ostracism. Creation of new scns is a fantastic idea (maybe the key) to keep this great game alive.
Just some thoughts to make think about H2H section.
Help to designers...help to test the new scns...
Cheers.
Chema