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0623_12: They Stood at Orsha_Mod_ACS by Al Sandrik
09-30-2008, 03:21 AM, (This post was last modified: 09-18-2010, 11:36 PM by Mr Grumpy.)
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0623_12: They Stood at Orsha_Mod_ACS by Al Sandrik
0623_12: They Stood at Orsha_Mod_ACS
Orsha, June 23rd 1944: See the original Orsha scenario description by Saunders and Blackie for this scenario's description. It took the Soviets two days to fight through the Wehrmacht's 78th Sturm Division's defensive line and this mod allows you to continue the scenario into the exploitation phase. Adjustments: This scenario is extended another day over the original to the evening of the 25th. The 50 point VP hexes have been increased to 100 VPs for a total of 1200 VPs on the map and the marginal/minor victory conditions for the Soviets has been lowered to 1200 VPs. If you have nearly equal loss VP totals to the Wehrmacht you should pull off a marginal/minor victory. A Russian Guards exit VP hex has been added to the Minsk-Smolensk highway, if you exit the 2nd Guards Tank Corps off this highway hex (as historically happened late on June 26th) you should achieve a major victory (loss VPs totals once again being about equal). House rule: Only exit the 2nd Guards Tank Corps as the other armored units in the scenario were historically linked to the infantry corps and trained for breakthrough tactics not exploitation tactics. Admittedly this rule is unenforceable but if you desire your play to be more historically based/accurate you would utilize it. Reference, Osprey Books, Campaign Series #42, Bagration, 1944, Steven Zagola, 1996.

Medium Scenario 30 Turns, Designer Al Sandrik

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