Thanks guys!
Minute 22: Here we have a shot of Herroberst's two spotters in position. Both of them are on the second story of different light buildings. The one on the right has already counted down and artillery is falling where his yellow target line is. The other spotter is still counting down.
But something goes terribly wrong for the spotter on the left - suddenly Walkure's vet JPz IV begins area firing the light building he is occupying. The expensive vet spotter tries desperately to crawl out of the building...
But he doesn't make it - the building is a light building and crumbles after only a few shells - it was already weakened by Walkure's earlier artillery strike. A big blow for Herroberst! He was counting on that other FO to take out some of Walkure's infantry.
Herroberst comments: "Oops, lost the FO... not so good." But he knows it's much more than an "oops" - it could be a gamebreaker...
Why did Walkure target that building? Was it his sixth sense? This picture from his point of view may reveal the answer. Walkure does not see the enemy FO at all, but he does see the M5 halftrack hiding BEHIND the building. He figures bringing down the building might damage or destroy the open topped vehicle. Ironically, the halftrack wasn't damaged at all.
How about Herroberst's other spotter? His artillery is falling pretty effectively, although some of it is hitting his own men.
From Walkure's side, we can see the damage that is going on - many pinned and panicked men. A building comes down with two MG42 teams in it, destroying them both. But if Herroberst would have targeted his two FOs together on this spot, the effect would have been more like a nuclear blast.
Walkure rightly sums up the state of the foot soldiers on each side:
"starting to think that his men are exhausted and out of ammo, at least my men still have bullets , but just as bad shape"
With 11+ minutes to go Herroberst's powerful Company HQ led flanking squad continues to make it's way around behind Walkure's forces unseen. This super-platoon contains three SMG squads and two pioneer squads, all fully loaded. Herroberst's hidden ace!
"Most sorts of diversion in men, children, and other animals, are in imitation of fighting." - Jonathan Swift