06-02-2010, 11:50 PM,
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P.Ako
1st Lieutenant
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Posts: 382
Joined: Jul 2009
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Night Fatigue question
What activites make the units to gain it? Movin and fighting at night or just fighting?
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06-03-2010, 01:25 AM,
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P.Ako
1st Lieutenant
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Posts: 382
Joined: Jul 2009
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RE: Night Fatigue question
And during 3 night turns, if an unit is moved only in the first night turn, will they get the same amount of fatigue as another unit that has been fighting/moving the whole 3 night turns?
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06-03-2010, 07:29 AM,
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RE: Night Fatigue question
One more minor point - reinforcements that arrive on night turns will also gain fatigue, so you might as well move them on the turn that they enter.
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06-03-2010, 08:09 AM,
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Liebchen
Colonel
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Posts: 966
Joined: Mar 2001
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RE: Night Fatigue question
Fatigue gained at night is random, and may even be zero.
But be warned: Fighting at night can be very fatiguing, especially a tough assault.
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06-03-2010, 12:53 PM,
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Glenn Saunders
HPS Design & Playtest Coordinator
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Posts: 1,258
Joined: Feb 2006
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RE: Night Fatigue question
(06-02-2010, 11:53 PM)Foul. Wrote: Moving and fighting.
Digging in also causes Fatigue at night.
Glenn
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06-03-2010, 05:48 PM,
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RE: Night Fatigue question
(06-03-2010, 07:29 AM)alaric99x Wrote: One more minor point - reinforcements that arrive on night turns will also gain fatigue, so you might as well move them on the turn that they enter.
True, but you can always defer and not bring them in on that turn. Waiting until the first daylight (or dawn) turn can have some advatages, like avoiding night fatigue.
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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