(12-04-2010, 10:06 PM)FLG Wrote: Personally I was wondering if the whole line had come to a halt as I watched squad battle after squad battle come out and a whole inventory of ACW and Ancient games all in the place of a PzC game.
Which is itself scary...a new title comes out yet others go years without patches...which shows that at any point Tiller can drop Panzer Campaigns due to some lucrative military contract, kill the DRM server and those stuck with some DRM activation scheme can never play the game again.
That is the problem: DRM and production activation provide no guarantee
that we will be able to reinstall at a future time should Tiller call it quits, or worse.
Assault,
I think you are starting to wonder into the realm of paranoia here.
John Tiller is in the business of making money, which he chooses to do by creating specialist well crafted war games which appeal to a niche market. (Lucky devil).
I can fore see no conspiracy between Tiller Games and the US military which would require slightly eccentric men, who enjoy playing these war games in there spare time, being deprived of this privilege.
12-05-2010, 05:22 AM, (This post was last modified: 12-05-2010, 05:23 AM by Glenn Saunders.)
> ...which shows that at any point Tiller can drop Panzer Campaigns due to some lucrative military contract, kill the DRM server and those stuck with some DRM activation scheme can never play the game again.
This remark just goes to shows how people do NOT understand the relationship between military contracts and (many) commerical game developers.
It is the military contracts that drives the code. Part of the contract is that the code has to be good enough for the for commerical games.
If John made toilet seats for the military, he would have to demonstrate that his seats were usable - nobody wants to ask a soldier to sit on something that isn't good enough for the home front.
As for the delay in other games getting produced without new PzC, you can blame me for that. I guess I've let you all and John down a little. I won't explain all of what has happened but suffice to say with ....how many is it ... 20 titles or so out now, the easier ones and many popular ones are done. There are other topics and titles, but they take longer to do and do right.
And there was public appeal to do the WSF title from a different series. And there is development of yet a new series - all of these compete for time my time.
Anybody who thinks making these commerical Wargames is a huge cash cow is mistaken. 12 or so years ago "my best Friend I never meet" Charlie Kibler - one of the designers for the boardgame Advanced Squad Leader had a full time job at Talonsoft as a playtest cooridinator for Talosoft and he work day in and day out with a bunch of guys who came to work everyday to make games.
I will attach a copy of a picture of the John Tiller Software office - Western Canada division. We do what we can, when we can but we also have a wife, a life and a family to take care of on Evening and weekend. And I like to watch Survivor every week too.
It is me and a PC and a group of dedicated folks like Dave Blackburn, Ricky B and a bunch of other guys - some who never post - they just play and play - whatever we want when we want it.
But rest assure we are here and we are NOT going away. We are just going to keep adapting to the changing market.
I remember years ago when people we pissed with digitial documentation - the mantra then was "no printed Manual - no sale"
Well, we're still here! We are doing our best - we will make games and release them at a rate we feel we can keep up with.
I've asked John for the first HPS PzC update and when he gets over the hump of the other things he is doing I will have a few friend Q&A test that for HPS to release to you all.
Let me know if you have any questions and go ahead - HAVE AT ME for the slow PC release - I have it coming!
Glenn
12-05-2010, 06:26 AM, (This post was last modified: 12-05-2010, 06:28 AM by Volcano Man.)
Great picture Glenn. It goes to demonstrate one other thing that people don't realize: game designers spend nearly all their "income" from these games on research material/books used to research the next game. ;)
(12-05-2010, 05:22 AM)Glenn Saunders Wrote: HAVE AT ME for the slow PC release - I have it coming!
Absolute nonsense, you're doing a great job there and I, for one, certainly appreciate it.
Incidentally, that's a lovely office you have. Looks like plenty of reading material to keep you busy. Next time how about posting a picture of your secretary?
That is his secretary, it is also his gopher, printer, coffee maker, researcher and IT support staff... I have less staff than he does, but the setup looks similar for the Eastern Division, only smaller. LOL
(12-05-2010, 06:26 AM)Volcano Man Wrote: Great picture Glenn. It goes to demonstrate one other thing that people don't realize: game designers spend nearly all their "income" from these games on research material/books used to research the next game. ;)
Ya - I can honestly say everything there except Air War (above my head on the right) and the Time Life Series (bottom RIght) and a Book given to me by a gamer once, is all that I haven't purchased with game money.
The Cdn WWII helmit on the right is from my brother when I was 10 yrs old. And that Sabre coming out of my head is my COmmand sword from running a Cadet Corps. Hung off the top of it is a Hat form the AB museum in Arhnem - never there but a freind brought it back tro me in the bag by my shoulder.
...unseen is my new PC - I just replaced my old desktop which was a single core Processor with one that could buld the maps faster without me getting old while it loads up.
Pfft: I find it scary that I have more hockey stuff in my work area ... I think I have a problem (Ok even scarier -- I had to look- and ok I do have my 2010 Cup cap here now otherwise I would have been lying.