• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


SPww2 v4.5 on the way
03-08-2011, 10:12 AM,
#1
SPww2 v4.5 on the way
Hi Guys

New patches are on the way.
ww24.5 coming sometime this month

http://forum.shrapnelgames.com/showthread.php?t=47113

Hurrah!
Lots of good little tweaks as always.
Kudos to the designers for never ceasing to improve this great series of games eh!
Quis custodiet ipsos custodes?
Quote this message in a reply
03-08-2011, 04:38 PM,
#2
RE: SPww2 v4.5 on the way
Odd thing about AA not shooting at infantry as often as earlier, AA fired much more frequently at infantry than planes. I purchase SPAA for anti-infantry purposes as it was used historically. Any idea why this has been changed?
Vesku

[Image: Medals50_thumb8.gif]
Quote this message in a reply
03-09-2011, 09:57 AM,
#3
RE: SPww2 v4.5 on the way
You would have to ask them bro.

They way I saw their explanation for a few of their tweaks was that they were trying to get units to avoid giving their position away unnecessarily.
So that's AT and AA units firing off at infantry...and scouts, snipers, FOs, HQs etc firing at longer range for no good reason.

I get around all that by simple use of the Y key and setting ranges...and in a more detailed way by using filters.
Not a big difference for me there.
Quis custodiet ipsos custodes?
Quote this message in a reply
03-09-2011, 04:30 PM,
#4
RE: SPww2 v4.5 on the way
Yes, I read that explanation too but in case of AA it's perhaps not correct. Well, have to change the style and not buy AA anymore which I suppose is what they are after.
Vesku

[Image: Medals50_thumb8.gif]
Quote this message in a reply
03-16-2011, 01:00 PM,
#5
RE: SPww2 v4.5 on the way
They say it will be ready within 24 hours of new patches.
http://forum.shrapnelgames.com/showthrea...post773120
Quote this message in a reply


Forum Jump:


Users browsing this thread: 2 Guest(s)