RE: Tutorial showing how to play automated umpireless H2H CMBN Campaigns
I have just modified a section in the tutorial, the section now reads:
"The custom built historical scenarios in Normandy '44 range from small 9 turn campaigns on maps representing an area of 16 x 16 km, to the Grand Campaign, which is a 250 turn campaign covering the whole of the Normandy campaign on a map representing an area of over 120 x 120 km, however i would advise changing the number of turns of any PzC scenarios other than the Grand Campaign to 100, this is to allow the scenarios to end naturally as a result of combat, and not as a result of the turns running out."
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