As one who has playtest more Korean War scenarios than most with the PLA I will tell you it is broken.
It uses the same mechanics as the Banzai which is awful and broken.
Now you combine that with the PLA massive superiority in numbers and it is overwhelming.
All the PLA has to do is activate one battalion and run amoke. That battlaion is fatigued for 1 turn. Guess what? The next turn the PLA can activate another battalion and do it again.
The numbers that the PLA have allow that player to have troops in human wave mode every single turn.
It is a feature that is not needed and not historical.
The PLA has superior numbers they can human wave without the toggle of a button.
Anyone who wants an example of how human wave should work (without the gimmick button) please fire up Night Skirmish (all options on except for VV) and watch what happens.
If you don't believe me. Ask Mike. He knows what happens to the UN.
As for Extreme Assault. All of my playtests have been conducted with EA on. That does not slow up the PLA one bit on the assault front.
As for leaving it in and players using ROE's not to use it.
Great more ROE's. Just what this already fragmented community needs more ROEs.
If you feel that PLA platoons overrunning undisrupted Patton platoons as though they were jeeps then please keep it in and enjoy!
Not me. Won't play with it.
Also thanks to all who put in input escpecially those who have not even tried it.
seriously.
Thanx!
Hawk