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Attacking HQ's
03-08-2013, 05:39 AM,
#1
Attacking HQ's
Hi guys, I need some help on this question please. I did a search on 'attacking headquarters' and variations on that and came up with nothing.

My question is a basic one, is it worth attacking HQ's units? They come back if destroyed, so is there any worth expending attacks on them? Does disrupting them or fatiguing them do any harm to their subordinates?

I would assume that it would inflict the subordinates with 'low fuel' and 'low ammo' effects more frequently if a HQ was constantly under attack....shouldn't it? What about disruptions of subordinates? Does the HQ affect that aspect too?

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03-08-2013, 06:08 AM,
#2
RE: Attacking HQ's
when disrupted their command distance is cut in half
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03-08-2013, 06:38 AM,
#3
RE: Attacking HQ's
Cool beans! Thanks for the info.
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03-08-2013, 07:14 AM,
#4
RE: Attacking HQ's
Yup, hitting a HQ with everything you have will have serious consequences for your opponents units attached to that HQ, problem is with FOW you will not see the full effect you are having apart from maybe his units will remain disrupted for longer than normal.
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03-08-2013, 02:41 PM,
#5
RE: Attacking HQ's

HQ's are worth more in victory points then infantry is. That in itself is a good reason to hit them.
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03-12-2013, 12:26 AM,
#6
RE: Attacking HQ's
Plus don't re-constituted HQ's come back one morale level lower?
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03-12-2013, 05:43 AM, (This post was last modified: 03-12-2013, 05:43 AM by Liebchen.)
#7
RE: Attacking HQ's
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(03-12-2013, 12:26 AM)Nitram Draw Wrote: Plus don't re-constituted HQ's come back one morale level lower?

... and disrupted, to boot.
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03-12-2013, 12:01 PM,
#8
RE: Attacking HQ's
I don't think they come back one morale lower. Their morale will be lower if they are fatigued (usually) and disrupted (always)...but will recover back to normal given time to rest.
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