Round four was expected by me to be a brutal round. Both sides had advantages and disadvantages in their force composition. I really expected to see a lot of draws! Instead we have five major victories and one draw. Three Soviet and two Axis major victories. This made for some shake ups in the standings for the tournament.
The round four results, tournament standings, and match-ups for round five are posted on the competitions page.
The fifth and climactic round of the Punch and Counter Punch Tournament begins!
Ozorovskii is my favorite scenario in the PzB: Kursk game. Three others are close seconds. Very close.
This is the biggest scenario in the tournament. 1,900 victory points in the objective locations alone before casualty points. Each side has to pick the ground they will fight on. There are a lot of options for how to play each side. The Germans have a powerful force in the II SS PzK with elements of all three divisions appearing by the end. They are handicapped by a long way to go and lengthening flanks. The Soviets counter with two full tank corps. One of which is a Guards unit. Where this force strikes back will make for some very interesting games.
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp