Turn 43 Allied – Elsenborn
Last tactical map. Not much to see really. I moved all my disrupted units west and halted everything else as I didn’t want any night disruptions.
I had some 1st Infantry Div reinforcements which I rushed forward. The 634th TD Bn, but these are 36 x M10’s so not much help unless well dug in. The 745th Tank Bn was moved over to counter his assault gun group. Its a B rated unit with 29 x M4’s. I assume this is a tank battalion which was permanently assigned to the 1st?
(A) Stupid move, I brought down the second Cavalry company of the 38th to see what was there. I fired once for no effect then I should have retreated. I fired again and he fired back. Fatigue jumped from 0 to 27! I should have known better to use a Company sized unit even though on paper they look strong. (20 armourd cars) I guess now he’ll sit and fire and pour some artillery on it. It will be wrecked.
(B) Another stupid move. I moved up the AAA unit and it Disrupted and was fired on. It jumped from 76 fatigue to 100. It’s in Woods so that should give it some protection. I think my aim was to project a ZOC on the road NE to prevent him moving more up there. If he uses artillery against it then it will also be wrecked.
[C] I pulled back my armour. The 741st was already disrupted so that was an easy decision. 613th TD Bn (20 x M36’s Morale C) fell back one hex and it didn’t disrupt. I debated whether to move it again to get it away from his ‘Panzer Death Stack’, and in the end I left it where it is. MAYBE IF THE GAME ENGINE IS NICE I WILL GET OFF ONE SHOT AGAINST HIS TANKS BEFORE THEY TAKE OUT 5 OF MINES.........watch this space folks.
(D) 1-16th fired on 12th VGD Bn. Not spectacular results but every little bit helps.
(E) 2-18th took on the 3rd PGD Bn and did reasonably well. I think 25 of the losses were down to this Bn and the rest to artillery. The 2-18th suffered some losses but I can’t remember how many.
Next turn I think we will see more action here. He must know the VP at Monschau is vulnerable, I expect to see more armour appear here. Which is possibly fine since it means less armour moving on Verviers.