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tournament proposal
06-29-2015, 07:10 AM,
#61
RE: tournament proposal
Guys,
I will be away from 2 July to 7 July on a short holiday. The area where I am going is very secluded, no internet, nothing.
If things start while I am away, I will catch up as soon as I am back. Don't delay the start on my behalf though.
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06-29-2015, 03:36 PM,
#62
RE: tournament proposal
I guess some days delay wouldn't not mater much, personally I wanted to setup my system with an SSD this weekend but I didn't find time to do it, I will likely do it next weekend.
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06-30-2015, 03:20 AM,
#63
RE: tournament proposal
Here is the Main Battle Map and also the map designating the 4 sectors.

The first segment will take place at dawn with visibility at 15 and no air power. Subsequent segments will have Vis at 70.

I'll be sending the OOB/Unit Roster to the CGs shortly.


Attached Files
.zip   Maps.zip (Size: 96 KB / Downloads: 14)
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07-01-2015, 02:41 AM,
#64
RE: tournament proposal
Reporting readiness, pray my hell week led to some good ;)
Oldrocky, expect a lot of questions from me soon. Also, do we have a list of players?
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07-01-2015, 02:49 AM,
#65
RE: tournament proposal
Russian:
Air Master (CG)
Buckaroo
KAriel

German:
SaSTroop (CG)
BigDuke66
Ratel
Roman

I suggest you read thru all the posts and the game rules again to get an understanding. Any and all questions are welcome.

I'm creating the unit rosters now.

All German players should contact SaSTroop and ensure he has your email.
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07-01-2015, 04:04 AM,
#66
RE: tournament proposal
@SaSTrooP
Mail send over the Blitz, please check if you received it.
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07-01-2015, 04:44 AM,
#67
RE: tournament proposal
(06-28-2015, 03:17 AM)oldrocky Wrote: These will be the teams for Team Play 44:

Russian:
Air Master
Buckaroo
KAriel

German:
BigDuke66
Ratel
Roman
SaSTroop

AirMaster will be the Russian CG. The German CG will Be SaSTroop. One Russian player will need to command 2 sectors. I'll post the battle map shortly. We will begin this tourney once a couple players have finished other business/travel which should be within the next couple days.

oldrocky

Beppe42 has joined the Soviets (Hurrah! and Uuuuuuraaah!) I am in email contact
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07-01-2015, 02:13 PM,
#68
RE: tournament proposal
Another comrade helping to crush the fascists ;)
"Tapfer. Standhaft. Treu." - PzGrenB.13 Ried/Innkreis
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07-01-2015, 06:38 PM,
#69
RE: tournament proposal
(07-01-2015, 02:13 PM)KAreil Wrote: Another comrade helping to crush the fascists ;)

Welcome comrade.
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07-02-2015, 02:25 AM, (This post was last modified: 07-02-2015, 02:58 AM by oldrocky.)
#70
RE: tournament proposal
Goody! Welcome Beppe42! Please email me at: [email protected] so I have you on file.

The CGs now have the maps and the OOBs plus unit rosters and are contemplating their maneuver schemes.

These will be the teams for Team Play 44:

Russian:
Air Master
Buckaroo
KAriel
Beppe42

German:
SaSTroop
BigDuke66
Ratel
Roman

The CGs will now decide on a plan, assign forces to the individual maps/players and issue orders. After the orders are issued I will set the V hex placement and then the CG will review the maps again and make any adjustments to his orders that he feels is neccessary. However there will be no adjustments to the forces which have been assigned.Then the commanders of each map will decide on a march order for their forces. Recall that all formations will be deployed loaded and on a road grouped by Company so when the forces are assigned to the players I must then be notified as to the march order preferred by the map commanders. I need to be instructed as to which Company you want in the lead and so forth.

First segment is a Dawn battle with visibility at 15. All subsequent segments will have vis at 70. There will be no air in the first segment. Arty can not be called/registered until the enemy has been spotted. These conditions should allow the commanders time to get their forces deployed into combat formations before contact is made.

I will be setting all the games and generating the Passwords that will be used. This is necessary so that I have a Master Deployment file which will allow me to edit the future segments efficiently.

Until later

oldrocky
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