07-11-2016, 11:04 AM,
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Al
Toujours Pret
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Posts: 399
Joined: Dec 2002
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RE: World War One Mod!
Excellent - thanks!
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07-13-2016, 05:02 AM,
(This post was last modified: 07-13-2016, 05:06 AM by Warhorse.)
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Warhorse
Moderator
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Posts: 2,332
Joined: Jun 2001
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RE: World War One Mod!
Ongoing Battle of Lyck, 9th Kompanie/Reserve units getting hammered, trying to take Plistken, where a couple batteries of Russian guns are making life miserable! Daylight came on just a few turns ago, this is a Dawn attack
Further West at Klaussen, Pommerisches Reserve Rgt Nr.49, and Reserve Dragoner Rgt Nr.5 struggles to cross a river, while a MG section and guns, some Russian infantry thwart their efforst!
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07-25-2016, 05:44 PM,
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RE: World War One Mod!
(07-24-2016, 09:18 AM)Warhorse Wrote: Just posted some bases by Gary Collins, aka XLVIII Pz. Korp, and a WW1 update to fix a few things! Up in the Hosted CS mods area/WW1.
Thanks Gary, kick ass bases as always!!
You're very welcome. This is without a doubt the best mod I've ever played with. Maps are beautiful. Unit appearances FANTASTIC! Wish I could build bitmaps like that. Highly recommend this to all.
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07-26-2016, 09:01 AM,
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zap
Colonel
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Posts: 877
Joined: Jan 2009
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RE: World War One Mod!
I thought most of the battles were fought from trenches. Where one wave of troops would come out and advance after they had artillery cover. Playing a scenario I see it was not all trenches on both sides throwing their bodies at each other.
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