(08-27-2016, 09:30 PM)Pepe Botijo Wrote: Just an example of a 2D map with clear contours and heights (darker higher altitude). From Flashpoint Campaigns: Red Storm. Hope this helps.
Interesting, however are there any maps with a lot of elevations close by. The one screenshot there has maybe 3.
I don't know that the fields can be done short of making the map a single image, which while I won't speak for PzB, but other titles that are directly published by JTS, isn't an option (I am not talking about that it cannot technically be done; essentially the image files that are produced are too large).
I think I can manage streams and creeks flowing into full hex water courses, but that is limited too because you are limited to only so many hexside graphics -so you lose a bit of variation. Same thing sorta goes for the elevation lines, but part of that visibility also is going to do with how many elevations that you have to use (eg how many different shades ... it is fairly easy to do 2 or 3 elevations and get a great result but gets incrementally tougher the darker/lighter that your hex shades go.
Anyway ... am getting ready to start experimenting what with an impending release coming out so I'd been thinking about this sort of stuff. :)