Hi Peter,
We talked about the map in more depth with screen shots in our 2019 End of Year Update. You can see that here:
WDS Blog Post
That said, I can see it doesn't completely answer your question. We only handcraft maps now. Mike Avanzini lost over a year of his life creating this monster map which is currently 786,000 hexes in size. I actually want more added to it!
That said, you may not see the whole map included with the game, We may just cutout the relevant areas.
Here are a few examples of the map to give you some perspective.
This is part of the overlay map. (Note all images can be right clicked for full size)
Here is the same map in summer:
And now in winter:
Here is Klin north of Moscow in summer. This section of map will definitely be in game:
And in winter. Note the airstrips We have all the historical airfields in the correct locations:
The previous image was with snow. This is the same image with frozen ground condition. The rivers are frozen and the streams have disappeared. Full hex rivers (not shown) are treated as frozen for at least one hex and are crossable by non vehicular units.
And to real blow all your minds on how huge this map is, the red box on the jump map is the Klin section of map you are looking at. The map is complete, so everything is fully laid out as shown in the jump map:
So yes, this is a massive project with a huge amount of effort already spent on it.
Thanks,
David