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Aachen - West Wall Battle
12-28-2024, 08:22 AM,
#11
RE: Aachen - West Wall Battle
I was trying to save the smoke because I presume I'll be running into a lot of bad guys after I break through.

Good idea on the airstrikes, but I was also saving them for any German tanks I'd run into on the other side.

I need more. Lots more. *laughs*
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12-29-2024, 01:40 AM,
#12
RE: Aachen - West Wall Battle
The CS air strikes are incredibly random, often hilarious, especially when they decide to take out the empty wagons next to the Tigers...lol...

Still...and "still" is a key here...

If you set an airstrike on a hex that is occupied, and that unit remains in place (I.E., "wall defenders") the airstrike has a fair to middling chance of hitting what you aimed at.  Still not perfect, but it does help.

Jason needs no help from the likes of me...this is for those following along...and of course old grognards talking tactics...

Highest regards,

Old Man Dan

Ps:  Yes some of you might be older than I...but not by much... Soap Box Whip Whistle Crazy Jester
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12-30-2024, 10:58 AM,
#13
RE: Aachen - West Wall Battle
We are making excellent progress, although it's a bloody mess. I still keep running into small ambushes with anti-tank guns. Some of those Pantherturms and 75mm anti-tank guns are absolutely brutal. On the bright side, I have punched through the Scharnhorst line in 4 different spots now. Some are more successful than others, but it is nice to see some progress, considering we are nearly a third of the way through the scenario. This is a challenging but fun scenario, I'd recommend it if you're looking for some hours to burn!

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Yesterday, 12:41 AM,
#14
RE: Aachen - West Wall Battle
(12-29-2024, 01:40 AM)Dan Caviness Wrote: The CS air strikes are incredibly random, often hilarious, especially when they decide to take out the empty wagons next to the Tigers...lol...

Still...and "still" is a key here...

If you set an airstrike on a hex that is occupied, and that unit remains in place (I.E., "wall defenders") the airstrike has a fair to middling chance of hitting what you aimed at.  Still not perfect, but it does help.

Jason needs no help from the likes of me...this is for those following along...and of course old grognards talking tactics...

Highest regards,

Old Man Dan

Ps:  Yes some of you might be older than I...but not by much... Soap Box Whip Whistle Crazy Jester


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Yesterday, 03:09 AM,
#15
RE: Aachen - West Wall Battle
(Yesterday, 12:41 AM)Nort Wrote:
(12-29-2024, 01:40 AM)Dan Caviness Wrote: The CS air strikes are incredibly random, often hilarious, especially when they decide to take out the empty wagons next to the Tigers...lol...

Still...and "still" is a key here...

If you set an airstrike on a hex that is occupied, and that unit remains in place (I.E., "wall defenders") the airstrike has a fair to middling chance of hitting what you aimed at.  Still not perfect, but it does help.

Jason needs no help from the likes of me...this is for those following along...and of course old grognards talking tactics...

Highest regards,

Old Man Dan

Ps:  Yes some of you might be older than I...but not by much... Soap Box Whip Whistle Crazy Jester

Ha. That's not completely accurate though. Should there be wagons those would be strafed first  Whip
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Yesterday, 08:24 AM,
#16
RE: Aachen - West Wall Battle
(12-16-2024, 08:04 AM)Jason Petho Wrote: So close! We're 500 metres from the Sharnhorst Line. I don't know how it is defended in that sector yet, but so far, it's been pretty convenient. This makes me wonder if it's a trap, but I'm going to push through anyway and hope to avoid the additional Pantherturm's I keep running across. I also two additional locations where I'm trying to cross, although this is turning ugly indeed due to the German artillery. I've noticed that Hetzer's are nearly impossible to kill, that's a struggle to figure out the best course of action for those. Onward into the valley of death!


You ever sleep Jason just finished playing someone not to far from where you live in the wilds of Canada MKP.
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4 hours ago,
#17
RE: Aachen - West Wall Battle
(Yesterday, 12:41 AM)Nort Wrote:
(12-29-2024, 01:40 AM)Dan Caviness Wrote: The CS air strikes are incredibly random, often hilarious, especially when they decide to take out the empty wagons next to the Tigers...lol...

Still...and "still" is a key here...

If you set an airstrike on a hex that is occupied, and that unit remains in place (I.E., "wall defenders") the airstrike has a fair to middling chance of hitting what you aimed at.  Still not perfect, but it does help.

Jason needs no help from the likes of me...this is for those following along...and of course old grognards talking tactics...

Highest regards,

Old Man Dan

Ps:  Yes some of you might be older than I...but not by much... Soap Box Whip Whistle Crazy Jester

You had me laughing at that one Nort.

Let's face it...unless you were in a Thunderbolt/Ju-87/Il-2m/Typhoon...pilots HATED ground attack...'cause it's a GREAT way to get shot down.  The USAAF even considered awarding kills on air to ground attacks.  I don't think it happened, but the "real" pilots were understandably reticent and required some serious motivation to go down into the weeds.

So...in a bizarre sort of way...the game accurately reflects this...
Or, have the creators of this magnificent CS mess been proven prophetic yet once again?

Respect
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