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Shell Craters and Smoke design question
06-03-2006, 03:16 AM,
#4
RE: Shell Craters and Smoke design question
I believe there is a way to direct edit the .map files to add-in craters. There was a previous post in the not-too-distant past (say last 6 months) about it.

Not sure about smoke though. If I understand the file structure correctly, smoke would probably not be coded into the .map file, but more likely in the .scn file similar to minefields and blockades. If you took a look at a .btl file with smoke present, you might be able to pick out the code for smoke and try manually editing the .scn file to insert the smoke. Not sure if that would work though.
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RE: Shell Craters and Smoke design question - by Mike Abberton - 06-03-2006, 03:16 AM

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