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Stalingrad City Hexes
06-08-2006, 02:08 AM,
#4
RE: Stalingrad City Hexes
Heavy AT and artillery fire+Heavy assaults (heavy= big stacks), I've taken 2 hexes on day 1 and another on the morning of day 2. The rubbled city still allows quick enough movement of units in travel mode due to the low movement cost of city hexes basically. This allows to get your 88's into the frontline forts. Another thing you can do in the southern part of the big russian bridgehead is use 2 infantry divisions in conjunction (but not assault with them together if posible to avoid the penalty) so as to combine their artillery

One thing that stroke me when I got the game is how many Axis units are wasted in the Stalingrad oven. One can conceivably reinforce the rumanians with some of these units, specially panzers (although mine are still fighting in the city for some time). I dont know if you are playing the campaign or the city scn, in which this would have no importance whatsoever.

cheers
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Messages In This Thread
Stalingrad City Hexes - by EL GRAN CAPITAN - 06-07-2006, 09:03 PM
RE: Stalingrad City Hexes - by Ricky B - 06-07-2006, 11:02 PM
RE: Stalingrad City Hexes - by EL GRAN CAPITAN - 06-08-2006, 01:38 AM
RE: Stalingrad City Hexes - by von Waldenburg - 06-08-2006, 02:08 AM
RE: Stalingrad City Hexes - by D-Day_Dodger - 06-08-2006, 04:28 AM
RE: Stalingrad City Hexes - by Ricky B - 06-08-2006, 04:48 AM

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