RE: Question to Volcano RE : New MG44 ALT ART/SCENARIO
The reason I will not lower it to 0 is because they can still cause fatigue or disruption (and kills on lighter armored threats). It is not much of a change from before if you look at it from the perspective that you would only see *maybe* a 1 vehicle kill from artillery only now instead of the guaranteed kill every two or three volleys you instead cause fatigue in its place or disruption.
Now, I can see where you are coming from but, again, it is not as if the artillery was particularly deadly versus tanks before. You could still consider the original opportunity artillery fire vs. tanks mostly ineffective to a degree.
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