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Poll: How do you perceive a zone of control?
You do not have permission to vote in this poll.
(1) It represents the presence of elements of the unit (i.e. squads, platoons, or companies) exerting it.
26.42%
14 26.42%
(2) It represents the patrols of the units exerting it.
18.87%
10 18.87%
(3) It represents the ability of the units exerting it to put fire into the hex and hinder movement and supplies.
52.83%
28 52.83%
(4) None of the above.
1.89%
1 1.89%
Total 53 vote(s) 100%
* You voted for this item. [Show Results]

Perceptions: Zones of Control
07-25-2006, 05:42 AM,
#3
RE: Perceptions: Zones of Control
Its most of teh above my problem is size.

Why should 1 man exert a ZOFC the same as 72 Tigers or whatever. In the Napoleonic games hexes have a zofc number that affects a units disruption results square changes etc IIRC.

Now IF (and I know it will not happen) we had something similar with 3 levels of ZofC eg none fluid and locking based upon total factors exerted into a hex by the enemy life would be more realistic but I think for years to come we just have to accept that this is the best we will get (and in case I up set anyone) this is by far and away the best system we have IMO.

Mike
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Messages In This Thread
Perceptions: Zones of Control - by CptCav - 07-24-2006, 03:19 AM
RE: Perceptions: Zones of Control - by Mike Bowen - 07-25-2006, 05:42 AM
RE: Perceptions: Zones of Control - by Mike Bowen - 07-26-2006, 04:09 AM
RE: Perceptions: Zones of Control - by Landser34 - 07-26-2006, 07:50 AM
RE: Perceptions: Zones of Control - by Dave68124 - 07-28-2006, 08:03 AM

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