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Poll: How do you perceive a zone of control?
You do not have permission to vote in this poll.
(1) It represents the presence of elements of the unit (i.e. squads, platoons, or companies) exerting it.
26.42%
14 26.42%
(2) It represents the patrols of the units exerting it.
18.87%
10 18.87%
(3) It represents the ability of the units exerting it to put fire into the hex and hinder movement and supplies.
52.83%
28 52.83%
(4) None of the above.
1.89%
1 1.89%
Total 53 vote(s) 100%
* You voted for this item. [Show Results]

Perceptions: Zones of Control
07-26-2006, 07:50 AM, (This post was last modified: 07-26-2006, 07:52 AM by Landser34.)
#6
RE: Perceptions: Zones of Control
Two new Zone of Control rules i would like to see

1) In the old AH games Panzer Blitz, Panzer Leader a Armor unit could preform a overun assault where if sucessful would advance past the unit assualted and leave it in place and not just push it back one hex just to do it all over the next turn.

2 ) In the Attack a unit shoould be able to move between two units in the attack but use all its movement because in alot of these games you have companys or platoons in each hex they would have hard enoughtime to defend the Hex that they occupy much less controling another hex to keep a enemy unit from moving into it.

These in my humble opinion would make game more realistic
just my two cents
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Messages In This Thread
Perceptions: Zones of Control - by CptCav - 07-24-2006, 03:19 AM
RE: Perceptions: Zones of Control - by Mike Bowen - 07-25-2006, 05:42 AM
RE: Perceptions: Zones of Control - by Mike Bowen - 07-26-2006, 04:09 AM
RE: Perceptions: Zones of Control - by Landser34 - 07-26-2006, 07:50 AM
RE: Perceptions: Zones of Control - by Dave68124 - 07-28-2006, 08:03 AM

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