RE: PZC System not much being said
On a different angle, I would welcome an option to reverse the encryption of a game. Under such an option, an unencrypted battle file would be generated, given both players' passwords.
By making the battle file editable, this would allow players to fix scenario errors without the need to restart the game. The fix could be done by a trusted third party (most likely the designer).
Some time ago I recognised a killer error in a large custom scenario only after the start of the game: it was embarrassing enough to ask my opponent to restart. Fortunately it was only turn 1; imagine the frustration if it is noticed on turn 90. Although less likely than in custom scenarios, regardless of systematic testing errors are sometimes reported even in stock games.
Peter
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