RE: PZC System not much being said
I guess my biggest issue with artillery in particular isn't its realism or lack thereof but the sheer tedium of firing all those units every turn in large games. That's why I tend to like the alt fire rules for artillery, because I simply do not have the patience to go through each and every elligible battalion and fire it twice. But those who have mentioned that the resulting carnage is often unbalancing are very right, so I'm not sure what to do.
I would personally prefer that every large scenario be designed and balanced for alt arty fire, because I can't imagine playing the larger campaigns anymore having to fire hundreds of times each turn for a couple of men in losses each. It already takes too long to play each turn and frankly I get bored targeting each and every arty unit, especially given the minimal results each fire mission gives you.
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