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Sicily update
09-17-2006, 04:20 AM,
#7
RE: Sicily update
Honestly I don't know what I was thinking with 50 points per turn for the flags. I meant to use 5 pts per turn but got ambitious I guess. I must have changed the flags by accident after editing it when I finished play testing it with brm_3K because we came up with UK wins. Oh well, no harm no foul there. If the scenario was to be released, which it isn't, I would fix it.

As for the hills, don't blame me, the objectives were those actually given to the Red Devils. That is probably why they sent 1400 paras to do the job, but only 400 arrived.
Some of us are busy doing things; some of us are busy complaining - Debasish Mridha
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Messages In This Thread
Sicily update - by Weasel - 09-14-2006, 03:05 AM
RE: Sicily update - by ErikHolm - 09-16-2006, 01:48 AM
RE: Sicily update - by Vesku - 09-16-2006, 04:28 PM
RE: Sicily update - by ErikHolm - 09-16-2006, 10:33 PM
RE: Sicily update - by jadpanther - 09-16-2006, 11:12 PM
RE: Sicily update - by Vesku - 09-17-2006, 12:24 AM
RE: Sicily update - by Weasel - 09-17-2006, 04:20 AM
RE: Sicily update - by Vesku - 09-17-2006, 04:00 PM
RE: Sicily update - by Weasel - 09-28-2006, 06:49 AM
RE: Sicily update - by Iwo Jim - 09-28-2006, 09:01 AM
RE: Sicily update - by USS Wyoming - 09-28-2006, 09:53 AM
RE: Sicily update - by Vesku - 09-28-2006, 02:43 PM
RE: Sicily update - by wigam - 09-28-2006, 05:15 PM
RE: Sicily update - by Hellman - 09-29-2006, 01:03 AM
RE: Sicily update - by IslandGeneral - 09-29-2006, 11:05 AM
RE: Sicily update - by Stonefire - 09-30-2006, 05:05 PM

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