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The turret living-dead
10-21-2006, 04:41 AM, (This post was last modified: 10-21-2006, 04:46 AM by Soldier.)
#6
RE: The turret living-dead
My speculation on the matter was pertaining to real life situation. I don't feel that the tank commander's, so to speak training and "experience" make him much more than marginally better at it. (Versus the loader)
A young cocky gun loader can spot for and recognize threads 95 percent as well, if not better.
The problem or issue lies with the missing leader.
The remaining crew is more likely to give up, look for cover instead, etc. or even hightail it for home.. :-)
During a firefight, only the gunner has a very marginal averseness of the environment around the tank.

I really don't know how this game models the situation!
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Messages In This Thread
The turret living-dead - by jawsconan - 10-21-2006, 01:29 AM
RE: The turret living-dead - by Hawk555 - 10-21-2006, 03:18 AM
RE: The turret living-dead - by Soldier - 10-21-2006, 03:34 AM
RE: The turret living-dead - by jawsconan - 10-21-2006, 04:26 AM
RE: The turret living-dead - by Copper - 10-21-2006, 04:31 AM
RE: The turret living-dead - by Soldier - 10-21-2006, 04:41 AM
RE: The turret living-dead - by Copper - 10-21-2006, 04:52 AM
RE: The turret living-dead - by Copper - 10-21-2006, 09:44 AM
RE: The turret living-dead - by DerBlitzer - 10-21-2006, 11:22 AM
RE: The turret living-dead - by McIvan - 10-21-2006, 06:38 PM
RE: The turret living-dead - by jawsconan - 10-21-2006, 10:40 PM

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